The quest mobs are supposed to be dealt with using various rogue skills, but none of them has the right effect, which makes the quest much harder for a new player than it should be.
The Mutated Venture Co. Drones are supposed to be one-shot by Ambush.
The Venture Co. Lookouts are supposed to take much more damage from Rupture.
Venture Co. Patrollers are supposed to turn into almost harmless slimes if you use Eviscerate on them.
Gallywix is supposed to lose half of his health when you use Ambush on him.
I imagine this isn’t a problem for characters with lots of points filled in on the astral passive tree, but for a new character, the quest is a lot harder than it should be (level 20 quest making you solo level 25s and a 23 elite).

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