Description:
Following the recent nerf to Seal of Light, the Spell Power / Attack Power scaling appears to be severely bugged or over-nerfed. The tick amount dropped drastically from ~680 per tick down to only 59 per tick, making the scaling practically non-existent.
Additionally, since it is currently executing direct heals, it should properly trigger “on heal” procs (talents, items, or passive effects that rely on healing events). Currently, these procs are failing to trigger when Seal of Light heals.
Expected Behavior:
The AP/SP scaling for Seal of Light should be re-evaluated so the healing values correctly reflect the player’s stats instead of flat baseline numbers.
Being a direct healing effect, it should correctly trigger “on heal” proc events.
Current Behavior:
Healing is reduced to ~59 per tick despite having higher AP/SP stats.
Healing ticks do not trigger any “on heal” procs/effects.

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